Controls -
 wasd - move
 Left Click - heavy attack
 Right Click - light attack
 q - ranged attack
 Space - jump
 f - climb
 j - upgrade menu
esc - pause
(Note: on some laptops, the trackpad buttons may be disabled temporarily after using the keyboard)

The stars are vanishing, now it's up to the moon spirit Kaguya to reclaim them from the corrupted monsters plaguing the land. Collect stardust and defeat bosses to unlock new abilities in order to take on the vicious World Eater.


Team Members:

 Lindsey Brown - Concept artist and animator

 Michelle Bryant - Environment Artist & UI Designer

 Hope Lory - Original Soundtrack Composer

 Emyee Fox - Environment Artist

 Alex Konop- Soundtrack composer, sound engineer

 Aaron Tweeden - Level designer/Gameplay programmer

 John Samuelson - Gameplay/UI Programmer

 Brad Haaning - player skills developer and programmer

 Renell Sherman - AI and animation control programmer


Download

Download
Star Chaser - Design Document.pdf 19 MB

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